No man s sky how to learn a language. How to learn alien languages ​​in No Man's Sky

From the developers:

Hello! Thank you so much for the positive feedback on the last update released just a few days ago. We really enjoyed watching players experiment with new basepieces, explore the improved aquatic environment in the Nautilon Submarine, and share their close encounters with formidable underwater predators.

The team continues to monitor the next update this week, fixing some issues and introducing the next community exploration mission.

Community Research Update

Priest Entity Nada is reaching out to researchers this week for help with Polo's research missions. Their friend Gek, overwhelmed by the events overhauled by the time-shifting device, fell into an introspective mood and appears to have retired from the project. Nada intends to act quickly to overcome this - with the help of her fellow galaxy travelers.

Nada asks explorers to travel to a strange, colorless planet and photograph underwater fauna in the darkest depths. They assume that proof of life, durable in the harshest conditions, will be comfortable for Polos and hopefully work to restore their usual high spirits.

From the mercury synthesis bot

The synthetic lifeform Polo has spawned a number of new collectibles for researchers to trade in their Quicksilver for. Several new decorations for themed pools are available, all with customizable palettes ...


A live colony of delicate climbing corals.


Accumulation of water crystals, with an unusual marble color.


Blooming fluorescent candelabra.


A clam that can be placed to inlay the walls of travelers' bases.

A new underwater gesture is available to aid underwater communication between aquanauts:

Community

Congratulations to the winners of the r / NoMansSkyTheGame / Autumn art contest organized by the subreddit moderation team! We saw the impressive talent of the players driven by the competition, but especially liked the winning entry: it's an atmospheric rendition of biological horror / u / MisterKrane.

Showcasing talent in a completely different environment: New York-based band Weird At Last wrote this funny song about No Man's Sky:

We also loved this dramatic snapshot of an underwater predator by @SpiffSnaps:

And we were very passionate about this reconstruction of the International Space Station / u / Foxhound922!

Development Update

Update 1.71 is now rolling out across all gaming platforms and the full update notes are available for reading below. It's hard to believe that November has already been such an intense, productive and emotional year for No Man's Sky. further steps on our journey until 2018. Thank you for being here with us and for all of your encouraging messages of support. We listen.

Thank you very much,
Your Sean

Patch v1.71

  • Fixed a bug due to which the NPC dialogue could be reset if the player's inventory was too full to receive the reward
  • Improved icons for underwater products.
  • Fixed an issue with biological horrors and jellyfish in Permadeath mode.
  • Fixed an issue with hypnotic Abyssal Horror and Clam in multiplayer.
  • Disabled stair gestures.
  • Improved some underwater sound effects.
  • Fixed some rare crashes.
  • Fixed an issue where the interior of a scientific frigate could be missing
  • Fixed a bug that prevented building multiples of storage containers 1 (only for PC, for other platforms will be fixed soon).
  • Prevented the erroneous boost icon when piloting the Nautilon (PC only, other platforms will be fixed shortly).

If you run into any problems, please let us know by sending a bug report in the comment or.

Space sandbox No Man's Sky provides players with a whole universe of possibilities. Often in such games it happens that you cannot foresee what situation you will find yourself in and how much effort will need to be expended to get this or that result. Everything is done exactly in such a way that the player he himself will explore the vast world and study various mechanics. useful tips for beginners in No Man`s Sky. Be sure to check it out before you venture into the center of the universe armed with knowledge.

# 1 Save inventory space

You will always lack free space in your inventory, so make a good habit of not picking up all the trash. During a ground expedition, part of the finds can be sent to the ship, but even there the place ends up almost instantly. By the way, it's best to send the most valuable items for sale. Iron and carbon can be found on any planet in the right amount, and create bypass modules and other consumables as needed.

To increase your inventory, explore new planets - there will sometimes come across buildings in which the computer for a fee will offer to increase the carrying capacity by one cell.

# 2 Make friends and learn languages

Everything is like in our life. Do not miss special terminals to learn new words of this or that faction, and if necessary, then additionally visit the colonies for this. The "Knowledge Stones" on the planets will also help you with this, they will teach you one alien word. Talk to aliens more often, find out their aspirations and values, and do not forget to give gifts. Over time, they will get used to you and reciprocate. In the future, this will simplify trade and allow you to receive expensive services for free.

# 3 Spaceship is not Roach for you. Doesn't always move

Try not to stray too far from your ship when disembarking. Try to get around everything in the area, and then return and fly to a new location. This will significantly save time to explore the next planet. Of course, you can call the ship, but you need to be near a special lighthouse, and you will also need a bypass module, which will not be problematic to create.


# 4 Beware of the Guardians

Almost every planet in the galaxy is patrolled by Sentinel drones. They do not care about you exactly until the moment you start to get impudent and get too many resources right under their noses. Over time, you will develop good habit do not touch anything on the ground under this characteristic mechanical sound. In this case, he will call comrades in arms, and they will ask you for the full program. Of course, you can easily cope with several drones, even with a basic modification of the blaster, but the risk is not worth it and it is better to immediately get out of the conflict by hiding in the bushes or a cave. Soon they will lose interest in you and will go on patrol.

PS: Titanium and expensive electronics are mined from the Guardians. Show them who's Daddy and earn 5 Chase Stars just like in Grand Theft Auto

# 5 Don't be greedy and feed wild animals, unless they try to eat you.

If you pay enough attention to the creature, then it can befriend you and even help in the discovery of exotic minerals such as Omegon or Calium. Even if not, then you will have a pleasant companion on your travels around the planet, and then you just look and come down with some valuable resource.

# 6 Through orbit it will be possible to get to a distant point on the planet much faster

It so happens that having arrived on the planet, you decide to break into another place. Some players will use a jetpack and spend an incredible amount of time, others will go to a point in their spaceship, flying in the atmosphere, and the smartest ones will go into space and fly in orbit to the desired point in a few seconds. You now have a choice of how to trick the planet's gravity


# 7 speculate in the market and earn more

If you are faced with a shortage of units, then you can sell the Atlas stone, and if you have long chosen the profession of the gnome race in Lineage 2, then you can easily make a fortune in this game. With the right patience, you can play big and create a shortage of certain goods and trade with station visitors.

Remember that each system has its own pricing policy, and it is better to always visit the stations with merchants first, and only then go to explore the area around. In this sequence, it will be possible to extract much more profit from the search and collection of resources and valuable things.

# 8 Remember to save. Return for your belongings after death

Well, it happens that on some planet you are faced with a very strong creature, and your remains remained on the ground. There are no save buttons in No Man`s Sky, but you can save with a certain important action, for example, enter and exit the ship. On planets, you can find special places where progress is automatically saved. After death, do not forget to return to the place of death and collect your goods.

# 9 Don't forget to make improvements

The success of your trip depends on many factors, and your equipment plays an important role. Almost all of your items and the ship itself can be modified in a thousand different ways. You will find many blueprints, but immediately imagine what kind of researcher you will be so that improvements develop your strengths.

# 10 Be yourself or a real pirate

Valuable cargo can be obtained in a variety of ways. Do not hesitate in the way of mining - break through the cargo bays of merchant ships, warehouses in planetary bases and just loot single spaceships.. If you have already embarked on this path, then follow it to the end.

As you probably already know in No Man's Sky, there are three races of highly evolved creatures that you will meet most often: Huck, Wey'kin and Korvax. Naturally aliens don't know of English language, and in Russian they cannot even connect three words, so to communicate with them you will need to learn alien languages.

Why is this even necessary besides the fact that you will be able to talk with cute aliens? Firstly, when talking with the Wy'kins, Korvax or Geeks, you will need to choose the correct answers, for which good rewards are issued. The better you know the language, the clearer the question will be. If you choose the wrong answer, you may even lose reputation points with this or that faction. Secondly, knowledge of languages ​​will help you in doing business with aliens.

Ways to Learn Alien Languages

There are several methods of teaching alien languages, each with its own advantages and disadvantages. All of them will be discussed below.

Search for Atlas interfaces

In the Atlas interfaces, you can find small luminous balls, upon taking which you will automatically learn a new word in an alien language. One ball contains one word. At the station, you can find at least 5 such spheres, and, therefore, you can learn 5 new words.

Thus, if you want to quickly learn an alien language, then you should seriously start looking for Atlas interfaces.

Use of stone pillars

On many planets in No Man's Sky, you can find strange stone pillars (monuments). When interacting with them, the character learns one new word. If you want to find all these mysterious architectural monuments as quickly as possible, then you should set up your Scanner to find them.

Visiting space stations

On many space stations players will have to chat with various aliens. During these small dialogues, you can learn a lot about the alien language, but only if you give the correct answer to the question posed.

In general, the better you know the alien language, the easier it will be for you to communicate with them. Most of the aliens are friendly guys who will happily share their blueprints or useful information with you, so try to enter into a conversation with the Geeks, Wy'kins and Korvax whenever you can.

Game tested on PlayStation 4

In the era of games-services and the developed Internet, developers can constantly release updates and actively support their projects. Someone immediately achieves success and retains an audience by releasing add-ons and major patches, losing popularity very slowly. Someone starts unsuccessfully, but does not stop there and continues to make changes and improvements. And someone has no luck at all, and attempts to fix something do not lead to anything.

The second category usually includes large publishers and developers who have a large enough budget to support a not-so-successful release. But small collectives of indie studios can sometimes boast of the same tenacity. Among them is Hello Games, which released the ambitious No Man's Sky two years ago. And over the course of twenty-four months, its employees did everything they could to get disaffected fans to forgive them for their many unfulfilled promises.

Homecoming

The game received its biggest update this summer - it's called No Man's Sky NEXT and brings many long-awaited changes to the space wanderer simulator. One of the main ones is the support of the cooperative mode and the ability to meet other travelers in endless space. However, the developers did not completely redraw the game mechanics - in many respects it remained the same as before, it was just that it had much more opportunities and freedom. And for some it will turn out to be a plus, but for some it will seem a reason to continue not to pay attention to the game.

You still start the passage on an unknown planet, repair your ship, extract resources, use these resources to support life support systems, and then go into space and can fly in any direction. Someone's journey will begin at beautiful place, where it rains only occasionally, and the rest of the time it is difficult to stop admiring the pretty plants and the plains flooded with bright light. Others will be spared luck, and they will have to survive in not the most pleasant conditions, with periodic storms and stormy winds.

And over time, you realize that Hello Games hasn't gotten rid of the ill-fated grind, it still lies at the heart of the game. Here you can't just run around the planet and look at the surroundings, just like you can't just get into a starship at any moment and fly wherever you look. You constantly need resources - to restore a suit, to protect against storms, to refuel the ship with fuel, to create tools, to use multitool modifications. Over time, these processes will not be so exhausting, but for too long here you have to run around the planets and burn trees, bushes and stalagmites.

Space stations are full of space aliens, and some are even ready to work for you

The monotonous content of the planets has not gone anywhere - wherever you go, you will almost always find the same resources. The vegetation may look different, but for its destruction you get the same thing as you scored the inventory on the last fifty planets. The sandstorms, acid rains, radioactive storms and other weather phenomena mentioned above do not differ from each other at all - they equally reduce the durability of the suit and end after a few seconds, and you can wait them out in any house or in a nearby cave.

If there is no way to get rid of the second problem, there is a solution for the first one. In one of the previous updates, several modes were added to No Man's Sky, among which there is "Creation". This is a kind of creative mode in which you don't have to worry about resources at all. Want to fix a broken ship with a dozen non-functioning parts? Just click on everything and repair it. Do you want to place a base with many rooms, compartments, floors and stairs? Just choose what you want and bet. There are no suit issues, no fall damage, no need to think about fuel and everything else.

Yes, in this mode the game becomes completely different and loses many elements. From a wanderer surviving on the planets, who appreciates any crumbs of resources and tries not to waste time, you turn into an ordinary traveler. But without the grind, I personally found the game much more exciting. When developers talk about 18 quintillion planets that are different from each other appearance, flora and fauna, least of all you want to stay in one place, looking for resources for a long time and painfully, earning currency and doing trade. It's hard to resist the urge to explore everything this gigantic universe has to offer.

Whisper

The research process is even more exciting than ever before. Being able to board a ship, fly off one planet, and land on another without any loading screens is as impressive as it was two years ago. But with the latest updates, these celestial bodies became more beautiful and diverse - in NEXT, for example, they introduced planets completely covered with water, and it is problematic to land on them. The visual design has noticeably improved, the lighting is pleasing to the eye, and it is much more pleasant to walk among the never-before-seen plants and creatures from a third-person view.

The main goal of No Man's Sky has not changed - to complete the game, you need to get to the center of the galaxy. However, for those who prefer to complete quests rather than entertain themselves on their own, a full-fledged storyline has recently been available with funny tasks, dialogues, a couple of interesting characters and training in some mechanics. At some point, you will be asked to build a base, then they will force you to hire specialists for the terminals placed in different rooms, and after that the hired creatures will also begin to fill you up with errands. All this can be done both in normal mode and in "Creation", and to complete some quests, you will have to search and collect any trash even in creative mode.

With the release of NEXT, all restrictions on building a base were removed from players. Although this element of the game goes against the main idea of ​​No Man's Sky (traveling through star systems and finding the center of the Galaxy), you can ignore the global goal and engage in trade or construction within several systems, visiting only neighboring planets. Now you can design bases even under water - I placed mine on a small island in the middle of the vast sea, placing terminals on land and transferring the landing sites to the water, erecting fortifications and a couple of rooms under them. It turned out compactly and nicely, although, of course, there is no limit to perfection in this game.

Building your base is more fun in co-op, and the latest update added the ability to get together with up to three mates in one session. You can always see each other, you can interact, including with gestures, as well as transfer improvements for the ship and all kinds of resources from a single-player game to a joint one in order to transfer them to colleagues. For example, you have been playing for a long time and have accumulated many upgrades for the starship, and your partner flies in the "trough" without any modifications - you can help the poor fellow to make his ship cooler.

Share with friends or save for yourself:

Loading...