A summary of the Mat in the middle group. An abstract of open classes in mathematics for the average group of the plan-abstract classes in mathematics (average group) on the topic

Anna Alshin.

Topic: "Travel to the city is considered" (quantitative and serial account within five, geometric figures)

Objectives:

Exercise in the score within 5;

Continue to learn to distinguish between quantitative and serial account within 5;

Teach children to answer questions correctly: how much? Which is the account?

Continue to learn to call the previous and subsequent number to the named number;

Exercise children in a rumor;

Continue learning to compare items in shape, color and size;

Exercise in the ability to call and distinguish between geometric shapes (circle, square, triangle, rectangle)

Teach children navigate the plane;

Secure and clarify the knowledge of children about the concepts of magnitude: large - small, long - short, high - low, wide - narrow, thick - thin;

Develop cognitive processes (perception, attention, memory, speech, thinking);

Develop small motor, viewing coordination;

Rise in children the ability to listen to their comrades, not to interrupt;

Answer questions in turn, not shouting the answers to the choir.

Demonstration material: Molbert, magnetic board, ball, tambourine. Five pictures with balls different color.

Distribution material: a set of numbers (1-5, numeric cards (1-5). Flangegraph, a set of geometric shapes.

Methodical techniques: Didactic game, show, questions, artistic Word, Physkultminutka

Structure occupation

I. Organizational moment

Guys, today a lot of guests came to us. Let's say hello to them. Give your smiles to guests.

Turn to me. Give me smiles, and I give you my smile.

Guys, today we will travel to the city "It is believed."

Who guessed why he is so called? (Because there they love to count).

In order to go on a journey, you need to speak our mathematical count. Please prepare your hands and count with me:

Friends in our group of girls and boys,

We and I will withdraw little fingers:

Start the bill again:

II. Actualization of knowledge

Here we are with you and arrived in the city "It is believed."

1. The game "How much?"

In the city, a holiday is arranged in honor of our arrival. On the square shaved multicolored balloons.

On Molbert (5 balloons of different color).

Consider in order balloons (first, second).

How much is all balloons you see? (five)

Are there any balls?

Tell me, what are the differences between the balls? (The balls are different).

What the balls are the same? (Balls have the same shape and size). What color is the first, the third, fifth ball

Which is the red ball? Yellow? Blue? Etc.

Suddenly the wind blew and one balloon flew away.

Which is not the ball?

(The teacher removes one air ball, and the children call, which is not the ball).

Children sit down in their place.

2. The score of items up to 5

As we already know, residents of the city love to count very much. And they ask you guys, to calculate with them bunnies. Near each of you is a set of numbers from 1-5. I will read the verse of bunnies, and you need to raise the number corresponding to the number of bunnies in the right place.

The hare fled along the plains, which means that the hare was alone.

Bunny came running to him, then only two hare was.

Another sat down to them, see. Now the hare has become three.

Michits a new hare: "The path to me is wider." And now there are now four.

So one runs again, now the hare has become five.

3. Compilation numeric row, sequence of numbers with account

And now lay out the numbers from 1 to 5 in ascending order, and then in descending order. We will lay out the numbers from Lev to the right. You will lay out on the table, and I on the board.

What number will be the first? What is the last?

On the board sets numbers from 1 to 5. Read the numbers. Find a number 4. What number is before 4? This number is called the previous one. What number stands after 4? This number is called the following. Name the previous number to 3. Name the following number to 2.

ІІІ. Fizkultminutka

Well done! You just joyfully work today and you deserve a small respite - physical education

Children become a circle. Performing movements with speech accompaniment:

How many times the tambourine hit,

We will clap so many times.

How many points will be in a circle,

As many times raise your hands.

Leaning so many times

How many butterflies with us.

Sat as many times

How many leaves are with us.

How much will i show circles,

So much will perform jumps.

IV. Work with geometric shapes

In the city of "Forest" residents love to create paintings from mosaic. Mosaics they have geometric shapes. See what beautiful teremok is posted from geometric shapes!

What geometric shapes of the windows (from the square, circle, rectangle)

And what can you say about the square? (He has 4 sides and 4 corners and all of them are the same)

And what can you say about the rectangle? (at the rectangle 4 angle and 4 sides 2 short and 2 long)

How many floors in Teremka? We consider the bottom up (only 3)

Children, and what is the roof of which geometric shape? (triangular and she has 3 angle)

What is the form of a pipe at home? (Rectangular tube).

What is drawn next to the Teremk from Lev? (wood)

And with the right? (fence)

What form of the sun? What corner is it? (Sun round shape and is in the upper left corner).

In which corner is the cloud? (Cloud in the upper right corner).

Where is the house? (The house is located in the middle).

V. Game "Tell the opposite" (with the ball).

- To return home, you need to say the cherished word.

Children become a circle.

Large - small, long - short, high - low, wide - narrow, thick - thin.

Well done! Travel ended!

Vi. The result is directly educational activities.

Guys, where did we visit you?

Tell me what did you do?

You have worked well today.

What did you like best?

And what caused the difficulty?

Publications on the topic:

An abstract of classes in mathematics "Figure 4, account until 4. Geometric shapes" Types of children's activities: Game, Communicative, Cognitive-research goals: [b] To introduce a number 4; learn to count.

Hello. I want to offer you the game in which the children of our group are playing. This game is a step in the development of conscious.

Occupation in mathematics "Geometric Figures" Purpose: remember and consolidate the material passed in senior group. Tasks: 1. Integ children with science geometry; 2. To understand whether all children are.

Abstract Node on the FMP in the older group "The score of objects within 8. Orientation in space" using ICT Abstract Node on the FMP in the older group "The score of objects within 8. Orientation in space" using ICT

Abstract FMP classes in the preparatory group "Order and quantitative account" A summary of the formation of elementary mathematical representations in preparatory group Topic: "order and quantitative.

Final, integrated occupation in medium group

"Journey to a fairy tale"

Software content:

Cognition. To identify children's knowledge:

    the ability to correlate the number with the number of objects;

    knowledge of geometric shape;

    knowledge of the days of the year (winter, spring, summer, autumn);

    ability to navigate on a sheet of paper.

    constructive activities;

    group items for the main features.

Communication:

    exercise children in the formation of words by analogy. (diminishing and caressing)

Reading fiction:

    identify children's knowledge using visual material artistic work, learn him and take part in a conversation.

Health:

    correctional work: develop eye-minded functions, fixing the gaze, fine motor skills.

Socialization:

    rise the culture of behavior and the ability to perform the task.

Material: Carpet aircraft, geometric shapes, pictures of seasons, game "Puzzles", cards - numbers, pictures with the image "Teremok", pictures with an image of animals, countable sticks.

Structure occupation

Guys, I am very glad to see you. Grasp your hands and smile at each other. Excellent! And now they breathed deeply and exhaled.

Show me the fingers of the right hand, fingers left. Let's face them . (Coordination Movement and Development of shallow motility, memory development).

Friends in our group of girls and boys.

You and We are friends with little fingers. 1, 2, 3, 4, 5!

Start the score again 1, 2, 3, 4, 5!

Guys, what do you think, why are you moms and dads call home affectionate? (good, they love you)

Guys, I really want to know how you are called home affectionate? Then we will pass the ball in a circle and call your name affectionately. Did you feel how much heat and affection for us gave us moms and dads?

Today we will go with you in a fairy tale. And we get into it on the magic "carpet-plane". Deploy the "carpet", and there are holes in the form of geometric shapes.

Oh, guys, it sprayed the mouse. Help replace the carpet. (On the tray lie geometric shapes. The children are superimposed and determined, those "patch" that are suitable for carpet repair).

Name those figures you needed.

Now get on the carpet and repeat magic words:

Our carpet across the sky rushes:

What happens to us?

We will fall on it in a fairy tale,

And what? Where is the hint?

It is in the field of teremok, it is not low not high.

What do you think? What fairy tale got into? (Teremok) sit in place

It is in the field of teremok. It is not low, not high.

Runs pastmouse - Nirushka (picture)

«

    Task "Riddles and Radiation"

    I reveal the kidney into green leaves

    Trees wear, sowing.

    Motion is full. My name is Spring!

    I worn from the heat, I carry warmly with myself.

    I warm the river, bathe! - Invite

    And you love it all me. I am a summer!

    Snow on the fields, ice on rivers,

    Blizzard walks when it happens? (winter)

    In the morning we go to the courtyard -
    The leaves will rain with rain,
    Under the legs rustle
    And fly, fly, fly ... (autumn)

    How many times of the year? (four)

    Name them in order?

    Everybody did everything, so the teremka doors opened for the mouse.

    The mouse entered and began to live there.

    2. Caution

    - rushed to the teremfrog - Kvakushka (picture).

    I saw teremok, stopped and asked:

    - Terem teremok! Who lives in Terema?

    Game "Collect Right"- Connect the digit to the cards on which the corresponding number of items.

    What card connected digit1?

  • I did everything right, so the teremka doors opened for a frog

    Entered Frog In Terem and began to live there.

    Fisminet "Teremok"

    It is in the field of teremok (palm of both hands are connected at an angle)

    The castle hangs on the door (fingers compressed in the castle)

    Opens his wolf-Derg, Derg Derg (hands, compressed in the castle, move forward - back, left - right)

    Peter-Cockerel came and opened the key to the key (the fingers are squeezed and connected to each other, forming "teremok")

    3. Task.

    Started to TeremkuBunny - Elegant (picture).

    I saw the teremok, stopped and asked:

    - Terem teremok! Who lives in Terema?

    "Teremok will open his door only to someone who will fulfill all my tasks!"

    The game "Fourth Excess" - Classification of objects.

    The task was performed correctly, so the teremk doors opened for a wolf.

    Has entered bunny In Terem and began to live there.

    4. Task.

    It goes past the bear. Saw teremok, yes how to zar

    - Terem teremok! Who lives in Terema?

    « Teremok will open their door only to someone who will fulfill all my tasks! "

    And the bear did not listen and climbed the teremok, and he crushed him. All the animals ran out and cried.

    Floored to the teremka chanterelle - sister (painting).

    I saw that teremok was broken and offered to build a new one.

    Children build teremok from the designer.

    Well done guys built houses for each animal. Now they will heal in friendly and fun.

    How many heroes in this fairy tale? (6)

    Who helped make friends beasts? (a fox)

    Of course, you and our knowledge.

    And now we need to return to the group.

    1, 2, 3, 4, 5! Returned to kindergarten!

    Children become on the "carpet-plane", and return to their group.

    Guys, I really liked how you did, you know a lot and know how. Well done!

Mathematics waters for the middle group "Amazing Journey"

Purpose:

Forming the ability to find equal in the number of items items, use words equally, as much, equally, to teach a number by adding a unit, orient in space using the words "under", "over"; develop attention; bring up observation.

Materials:

Demonstration material: Magnetic Board, Three Flowers (White, Blue, Red, Three Butterflies, Digital Card 3, Colored Circles (15 PCS)

Handout: Colored mugs (15 pcs) for each child, card with digit 3, paper butterflies, cards with two horizontal stripes, cards with vegetables (3 cabbage, 3 carrots), colored laces 15 cm.

Travel course:

1. Psychogympics "Tell the mood"

Children stretch the handles to the sun, the sun gave his warmth and good mood. Then the children take hands and pass their good mood and warmly to each other.

2. Acquaintance with Number and Numbers 3

Educator of the laidtage on the magnetic chalkboard three flower, two butterflies.
- What is more: flowers or butterflies? (Child response.)
- What should be done to check? (Each butterfly to put on the flower.)

The educator offers one child to put butterflies on flowers.
- How many butterflies are smaller than colors? (One)
- What needs to be done so that they become equally?

Children offer add one more butterfly. The educator lays out another butterfly and draws the attention of children on the principle of the formation of a new number by adding a unit.
- What can I say about the number of butterflies and colors? (Butterflies as much as colors - three.)
- How did you get three butterflies? (Added one.)
- Well done!
- Now take a look in front of you. What is depicted on them? (Cabbage, carrots).
- How can all this be called in one word? (Vegetables)
- Put three kochan cabbage to the upper strip, and two carrots on the lower strip. (To ensure that children laid out the cards to the left of the right).
- What is more? (Cabbage)
- What should be done so that vegetables become equally? (Add another carrot).
- What can I say about the number of cabbage and carrots? (Cabbage as much as carrot - three.)

3. Fizkulminutka

Once, two - all sat down
Then up flew up
Three, four - leaned
From the stream washed,
Five, six - all in the forest,
The breeze is transferred to us
Seven, eight in the garden
Flowers bloom there.

Children, see the breeze brought to the figure 3. The educator invites children to consider the number, draw it in the air, on the table, then lay out the number 3. If you have difficulty in children, you can offer them to lay out the number first on the circuit on the card, and already Then - without her.
- The breeze has friends - the sun and the rain. They decided to decorate the clearing: the breeze dispelled the seeds of flowers, the rain was watering them, and the sun walked with his rays. And once ...

4. Game "Merry Polyana"

The game consolidates the sequence account, spatial relations. The educator telling, works with demonstration material
... Waking up in the morning, the breeze saw that the first flower was bloomed.
- What color is the first flower? (Blue) Other flowers began to bloom.
- What color was the next flower? (White).
- And what flower flourished the third? (Red).
- How many colors bloomed on the lawn? (Three).
- What color was the first, second, the third flower?
- Suddenly the breeze noted that another flower appeared on the clearing. He wanted to approach him, but the flower petals moved, she spoiled and flew.

The teacher distributes paper butterflies to each child. Children, carefully listening to the educator, show where the butterfly flew and hid.
"The butterfly flew over her head, then sat down on his palm, hid behind his back, I ordered a rain, the butterfly hidden under the palm, the sunucky looked out again, the butterfly flew a little and sat on the carpet.
- Well done boys! Children, now we will turn into wizards and begin to work wonders, and wonders we will be treated from colored circles.

5. Exercise "Machine Picture"

First, the tutor on the carpet makes up its drawings from the circles, and then invites children to make pictures. Children perform work.
- Well done guys, good wizards. Such beautiful pictures have you got!

6. Outcome classes

What kind of digit do you meet?
What color grew flowers in the meadow?
How many vegetables were?
What task liked to perform most?

About everything in the world:

In 1930, the film "The Rogue Song) came out in American rental about the abduction of the girl in the Caucasus Mountains. Actors Stan Laurel, Lawrence Tibbett and Oliver Hardy played in this film of local zhulikov. Surprisingly, these actors are very similar to the heroes ...

Materials section

Classes for the younger group:

Classes for the middle group.

An abstract classes in the middle group "Journey to the Country of Education"

Papareva Tatiana Nikolaevna, Educator of the MCDOU "Kindergarten" Freckles "of the city of Spring of the Ivanovo region."
Description of the material: I offer you a summary of directly organized educational activities in the group room for the children of the middle group (4-5 years). This material will be useful to educators of the middle group.
Purpose: Fastening the material passed.
Software tasks: Consolidate knowledge of geometric figures, fix the ability to communicate with adults and peers; develop social Intellect; Develop creative activity and imagination.
Methods and techniques:
1. Moment, games,
2. Western: conversation, explanation, questions, poems.
3. Review: viewing.
4. Practical: own activities of children.

Travel course:

Educator: Children, today we will go on a journey. We were invited to the country of figures one fabulous hero, which you probably almost all know. It is made of wood and he has a very long nose. (Children express their assumptions).
And here he is.
Music incomes Pinocchio, greets with children.
Children:Hello Pinocchio! We learned you. Welcome to visit us.
Pinocchio: You have so cool, I really like, but today I would like to invite you to the country in which I live. This is figure figures.
Educator: Let's go to visit Pino, guys?
Children: Let's go of course
Pinocchio: Then get into our fabulous train and forward.
Children trailers in each other and for Pinocchio and ride.
Pinocchio: But the first is our stop. And so that we can go further - we need to task.

On the tables lie cut figures. We need to collect the necessary geometric shape from parts.
Children share for 4 teams and each team collects: square, triangle, circle.
Pinocchio: Well, everyone coped?
Children: Yes.
Pinocchio: Then we can go further.
And here is our next stop. And a new task.
« Pick up each picture geometric shape ".
(On the tables lie pictures with the image of a ball, watermelon, boxes, etc. The task of children to choose a picture of a figure to which this item is similar.)

Pinocchio: Did the task guys? Well done. And it means that our train can be sent further to the way magic country Figure.
And again stop. At this time, we will not do tasks, but a little dismiss.
Fizminutka "We are going, we go, we are going for a long time"
We are going, we go for a long time,
This path is very long.
Soon we will come soon,
And we can relax.
Here is our train rides
Wheels knocking
And on the train our
Guys are sitting.
Chu-Chu-Chu-Chu-Chu!
Run steam locomotive.
Far and far guys he was lucky.
(Walking on semi-bent legs.)

Pinocchio:Guys, sink, rested a little, then we go further.
And here is another stop.
The game "Who else will see?"
(There are various geometric shapes on the board in random order. Preschoolers consider and remember them. The presenter considers to three and closes the figures. Children offer to call as many figures as possible. In order for children to repeat the comrades' answers, the lead can listen to each child separately. Wins the one Who will remember and call more figures he becomes the lead. Continuing the game The lead changes the number of figures)
Pinocchio: Well done guys coped with the task.
And our journey approached the end.
Did you like in my country?
Guys: Yes, I liked it.
Pinocchio:Of course, it is very sorry to part with you, but I think that you still have to come to visit me.
Cleaned candy children. Says goodbye
Educator: Well, guys, it's time for us to the road, back home, sit down in our magic train.
Children hurt each other and for the educator and return to kindergarten.

Mathematics plays a large role in the development of the intellect of the preschooler. And one of the main tasks of the educator is to cause the interest of the child to this subject. Then the learning of knowledge will be successful, which is undoubtedly useful to the baby in school Life. To captivate a child with mathematics will help the game. It develops in a casual form of cognitive activity of the baby, makes it possible to develop as a person, teaches to manage himself.

Objectives of playing classes in mathematics in Dow, specific tasks and receptions, relevant for the average group

As Pedagogical showspracticepupils kindergarten Show an increased interest in when intrigued, surprised by something unusual. Therefore, when practicing the structure of classes, the teacher should pay attention to the presence of elements in them in the exercise: surprisations, search, guessing. With this approach, information becomes interesting for kids, practically magical. This is very important for the pupils of the middle group, which do not yet separate the game activity from directly educational.

Interesting and fascination in any mathematical material introduce game items that can be entered into any task, exercise on logic, entertainment. The game itself should perform a specific learning task:

  • interest the child with mathematical material;
  • deepen its mathematical representations;
  • consolidate learned knowledge, skills and skills;
  • learning to apply the knowledge gained on the FMP in other activities, and in the new setting.

In general, Gaming classes on the FMPS pursue the following developing goals:

  • improving child thinking operations, memory, attention and perception;
  • the formation of the ability to build elementary conclusions, justify their assumptions;
  • development of ambitiousness, ability to own volitional efforts.

The educational goal of such gaming activities is the development of cognitive interest in mathematics. At the same time, the kids are improved by socialization skills - in a relaxed setting, they learn to communicate with each other and teacher.

The main game appointment in mathematics class in the middle group is the surprise of the presentation of tasks or exercise on behalf of any fabulous character or animal.

Another key reception is a non-standard setting of the problem: the child must find something or can guess something. The task of the teacher is to create a kind of intrigue, conflicting the situation that requires nomination and testing of different hypotheses. Then the children will experiment that they love to do. For example, kids should guess why a narrow, but high typewriter in which passengers are sitting, can not drive into wide, but low doors. So, by study, the concept of height is comprehended.

Such tasks are organically included in the classes structure.For example, a squirrel mammy cannot figure out how many mushrooms and berries, she needs to bring his hungry-bodies.

Introduction to the content of fabulous characters or cute animals will undoubtedly cause troubles

The occupation may even be completely built in the form of a fairy tale or traveling some hero.For example, preschoolers have to get to the castle of evil won the immortal. To do this, they have a series of tests. One of them is to measure a certain number of steps to the right or left (within five - according to the program for the middle group).

Preschoolers will be interested not just measuring the steps to the right or left, but to direct the scary blasphemy to the immortal

The introduction of animated and fabulous characters in the content of classes is motivated by the kids of 4-5 years to the development of mathematical concepts. These heroes come to visit children (toy or picture), bringing with you pictures-coloring, geometric shapes, symbolic souvenirs, etc. (clarity should be as much as possible). As a result, preschoolers awaken a living interest in mathematics, as well as awareness of their significance.

At the game mathematical lesson, the integration is performed a special function cognitive activity In other types, and specifically: musical, motor (after all, organized by the teacher of the game may well be mobile or musical) and visual.

The main varieties of game mathematical classes in the medium group Dow

The variety of gaming material on the FMP is the basis for its classification. Games differ in the content, the nature of mental operations, aimed at the development of certain skills and skills.

Depending on the type of proposed activity, you can allocate didactic, mobile and logical games on the FMP.

Didactic games in mathematics in the middle group: a card file (with use objectives)

A wide variety of didactic games is a universal means of forming mathematical representations in the kids of the fifth year of life. At the same time, subject and verbal games are usually held directly at the educational lesson, the tables and printed is appropriate to offer preschoolers in free time.

Similar benefits are appropriate for classes with preschoolers in free time

Among the didactic mathematics games for the middle group, the following groups can be distinguished:

  • games, developing skills compare quantity and number (for example, "Tea service", "Help the turtle find your own island", etc.);
  • game manuals for mastering knowledge of geometric figures ("Domino figures", "Teremok", "Wonderful Pouch", "Mongol Game", "Columbovo Egg", "Composition from triangles", etc.);
  • benefits that are acquainted with the concept of time (for example, "first and then");
  • games, fixing ideas about directions (right, left), location of items in space ("Birch", "Maze", "Aquarium", etc.);
  • benefits, developing attention, the ability to carefully consider objects ", find similarities and differences (" Find differences "," funny mice "," Shadows fabulous heroes" and etc.).

Consider in detail some of the specified games.

Every turtle that swims in the sea is your house - uninhabited islandwhere she can relax and lie on the sun. The island number corresponds to the number of specks on the shell. The task of kids is to place each turtle in your house. Such a gaming allowance is appropriate to use for individual work with pupils of the average group in free time, and it is also possible to include in the collective work at the lesson: cards are hung on the board, and several preschoolers are alternately suitable and perform actions.

Didactic game on the ratio of quantity and number

The principle of the game is similar to the previous option. The educator reports that dolls want to drink tea. For this, they need tea pairs: the figure on the cup should correspond to the number of objects on the saucer.

The goal of the game is to learn how to relate the quantity and number

The teacher proposes the guys to play a fairy tale familiar to them. But it is unusual that her heroes will not be animals, but geometric shapes who want to live in a beautiful house. By the way, with the help of such a fairy tale, children usually remember the figure sophisticated for their age - a trapeze and oval.

Dramatic game with characters - geometric shapes

Game set also fastens well in kids knowledge geometric shapes. It can be played collectively (several people) in your free time.

The game fixes the ability to distinguish geometric forms

For children of the fifth year of life, the understanding of temporary concepts is quite complicated. A fascinating didactic game will come to the rescue. The guys are offered pictures on which items are depicted in their initial state (tangle, caterpillar, spikelets, seeds, baby, etc.).

Images of source items and objects

The left side of the card is free - there must be placed what happened in the end. For example, a small chicken grew up in a large beautiful rooster, the caterpillar turned into a beautiful butterfly, a house was built from a heap of bricks, and sunflower grew out of the seed.

Pictures are depicted, in which it turned out objects and objects after some time

Preschoolers should call the spatial direction of the fish (floats to the left / right, at the top / bottom of the aquarium).

First Fish Location

Then another picture is shown, where the same fish are depicted, but they are different. Kids also analyze their location in space.

Second Object Location

Children are offered kits made of geometric shapes, of which you need to make a picture on the proposed pattern (it is hung on the board).

Geometric figures preschoolers make up different images

Outdoor games

Mathematical knowledge in the middle group is also successfully absorbed if the process of knowledge is inextricably linked with the motor activity of the preschooler. For example, using Dienesh blocks, the teacher can arrange the game"Find your house." Each pupil gets a figure (a certain shape, color, size and thickness). Music turns on, and children begin to dance. At the end musical composition Everyone must distribute the "houses" - to run up to the table, on which the triangle is lying, square, a circle or rectangle. Then the principle of the game changes - you need to quickly distribute the color of the shape (yellow, red and blue) or in size (a large or small figure).

Using the Dielesh blocks, you can organize with the pupils of the middle group a fascinating rolling game

Another mobile mathematical game - "Let's move away."The tutor hits a tambourine a certain number of times. Children carefully consider strikes, and then make as many movements (they are negotiated in advance - the kids clap their hands, jump in place, etc.)

The game "Guess-ka" helps pupils of the middle group to remember various geometric shapes.The kids form a circle, in the center of which is a tutor with a ball. It shows a figure (for example, a red circle), and children must say that it looks like (apple, tomato, etc.). That child is responsible to whom the teacher will roll the ball.

"Butterflies and flowers." Cardboard flowers are laid on the floor (according to the number of preschoolers). The teacher reports to children that they turn into butterflies (children are mashed by imaginary wings). Under the musical accompaniment of the butterfly flying around the room. As soon as she stops, each child should stand near the flower. At the same time, the educator clarifies that the number of colors coincides with the number of butterflies - their equally. Thus, this game fixes in the pupils of the middle group skill to compare groups of items among themselves.

Mathematical content can also be in a finger game or gymnastics for the eyes. Kids usually love such classes.

"Bees"

"Finger out fell a walk"

"Toys"

"Kitty"

Gymnastics for the eye "Nature"

  • Here is a window opened,
  • Cat came out on the cornice.
  • Looked at the cat upstairs
  • I looked at the cat down.
  • Here is the left turned,
  • Purchased Muh.
  • I stretched, smiled and sat on the cornice.

Logic games

The development of mathematics is primarily due to the development logical thinking. And to help the kids, again, the game will come. We give a number of examples.

The gaming allowance is logic pictures that prepare pupils of the average group to the actions of addition and subtraction that they have to be developed at an older age.

The game prepares kids to add and subtract

A logic game can be verbal (without using visibility). For example, children must finish the phrase:

  1. If two more than one, then one ... (less than two).
  2. If Sasha came out of the house before Serezh, then Seryozha ... (later Sasha).
  3. If the river is a deeper crush, then the rods ... (smaller river).
  4. If the right hand on the right, then the left ... (left).
  5. If the table is above the stool, then the chair ... (below the table).

"Guess I see."The teacher chooses in the group room a certain object of a round (or square, triangular) form and offers the guys to guess it. At the same time, the kids are given tips: for example, it (item) is rectangular, large, green (board).

How to spend a gaming activity on the FMP in the middle group

Always fascinating mathematical classes, fully built in gaming form.

Abstracts of game mathematical classes

FULL NAME Name of abstract
Morozova L.S. "My native village" White Coast ""
(lesson for the middle group)
Educational tasks: learn account up to 5; introduce preschoolers on a visual basis with the formation of Number 5; fasten the knowledge of numbers from 1 to 5; learn to compare numbers 4 and 5 based on the comparison of sets, to obtain equality from inequality; consolidate knowledge of geometric shapes; Expand the knowledge of children about their small homeland.
Developing tasks: Improve memory, attention, logical thinking, develop imagination and speech activity.
Educational tasks: To form patriotic feelings in preschoolers in relation to a small homeland.
Integration educational regions : "Cognition", "Communication", "Socialization", " Physical education"," Health "," Formation of a holistic picture of the world. "
Demonstration material: models of houses yellow and of blue color (5 pcs.);
Handout: sheets of paper with two cells located in two rows; Paper numbers from 1 to 4 (by the number of children), geometric shapes - squares and triangles of blue, yellow and red circles (by the number of children).
Structure occupation
1. Conversation.
Educator. Children tell me what is homeland? (This is a place where a person was born and lives).
- And who will answer me, as it is called localityin which we live with you? (White shores)
- Which of you knows what street is our kindergarten? (Proletarskaya street)
Guys, today I want to go along with you on a journey. Tell me, what can you travel? (By plane, train, balloon, car, bicycle, scooter, motorcycle, bus, etc.)
- That's right, well, I suggest you fly in a balloon. Let's remember how this means of movement looks like? (It is big, beautiful, round shape, there is a special passenger basket below).
- What is the balloon filled? (Air).
- Let us now fill the dome of our ball with air. (Preschoolers perform a breathing exercise - intensively blowing mouth). And you know what to get into the basket is not easy. The first will be the first of you who will call their home address (and the rest will come after them, all together).
- Well, here is fine, we are ready for the journey. And we will move on our village white shores.
2. The verbal game "This is so."
Preschoolers are standing near the teacher.
Educator. Guys, while we fly, I will tell what is in our hometown. If the statement is true, you will say: "This is so." And if wrong - you say: "This is not the case."
In our village there is a hospital. (This is true).
There is a circus. (This is not true).
There is a station. (This is true).
There is a great museum Patriotic War. (This is not true).
There is a school of arts. (This is true).
There is a paper factory (this is so).
There is a swimming pool. (This is not true).
3. Gaming exercise "Houses on the street builders."
The teacher hangs on the board model of houses of two colors (4 yellow and 5 blue).
Educator. Guys, our balloon landed on the street of builders. On the street builders built houses of yellow and blue. Consider how many yellow houses, and how many blue. (Several children alternately approach the board and consider).
- What houses are more? (Blue). Less? (Yellow). How much more? (For one house). How less? (Also one).
- And what should be done so that the number of houses becomes the same? (Build another yellow house).
The child attaches one more yellow house house on the board.
- And now let's consider how many houses it became on the street builders. (Several children alternately approach the board and consider).
4. Gaming exercise "Russell residents".
Educator. Guys, on the street builders recently built a new two-storey house. And you can help break tenants on apartments.
On the tables, handouts were prepared in advance (paper houses of houses - sheets with two cells in two rows, numbers from 1 to 4). Children independently perform the task.
Educator. On the first floor in the apartment located on the right, 4 tenants will settle. (Preschoolers are placed in the right cell in the lower row of Number 4, similarly to the instructions of the teacher are filled with other cells.)
5. Fizkultminutka.
- And now we are a little rest.
  • By native land
  • Together we step. (March in place.)
  • To the right of us - a green meadow. (Right turn.)
  • Left is the forest (turn.)
  • In such a forest, full of miracles.
  • Squirrel from the branch on the branch of the tube (jumping)
  • Filin wings waving. Wow!
  • Well captures the Spirit! (Mahi hands.)

6. Gaming exercise "Posadi Flower".
Educator. Guys, tell me, in our village there are blooming flower beds? True, they are very beautiful and please our eyes. Let's make it even more.
On the carpet decomposed geometric shapes. The educator invites preschoolers to take on one geometric shape.
Educator. Put a big yellow circle to the middle of the flower beds.
Place the blue squares around the yellow circle. And between them, lay the red circles. On a large circle of yellow, put a blue triangle. Put small yellow circles on red circles.
"Wonderful, so we made a flower bed with you."
7. The game of small mobility with the ball "Our village".
Preschoolers are around, and the teacher in the center.
Educator. Now play the game "Our village". I will be in turn of throwing the ball, and you have to give beautiful words Our settlement. Let's praise it. What is he? (Beautiful, big, beloved, sunny, friendly, green, cozy, native, modern, etc.)
Educator. So it came to the end our fascinating journey through the village of White Coast. Our balloon landed on the territory of our kindergarten. It's time to go.

Morozova L.S. "Repka"
(Gaming mathematical activity in Russian folk fairy tale For the middle group)
The educator offers the guys to remember the familiar fairy tale. In the process of the story, the kids respond to questions and lay out characters on the board (several people are called alternately).
Examples of questions:
1. Who began to pull the repka first?
2. What was the grandmother?
3. Who is before the bug?
4. Who pulled the repetition last?
The following task is associated with fixing the concepts "high-low":
Who is the highest character in the fantastic "Repka"? And who is the lowest?
The tutor mixes the heroes, and the guys must arrange them for growth (preschoolers are offered handouts).
Finally, the kids should treat the four of their friends. For this, a paper silhouette of repka (which lies on the table for each child) you need to be cut at first into two parts, and then in half to form the formation of four parts.

A promising acquaintance plan with didactic mathematical content games for the middle group per year

Educator: Morozova L.S. (Some games are a bit ahead of the middle group program, because preschoolers additionally visited the mathematical circle)

Month Game name, goal
September
Purpose:to form the ability to relate quantity and number.

Purpose:repeat the score, colors, develop memory, visually perception, observation, exercise in the formation of the form of a genitive case of a single number.
October "Figures"
Purpose: consolidation of knowledge about key geometric figures, memory development, speech, attention, shallow motility, learning to find objects similar shape in everyday life and environment and classify them.
"Find differences"
Purpose: Modify the ability to consistently consider items, compare them, to establish similarities and differences, develop the ability to consider, to form sustainable attention, to intensify the speech of children.
November
Purpose:to form initial ideas about the flow of time.

Purpose:improve the ability to relate quantity and number.
December
Purpose:development of sensory, spatial representations, ability to analyze the complex form of objects, thinking, perfection, intelligence.
"Figures"
Purpose: Acquaintance with numbers, an oral exercise, attention training, thinking, improving the coordination of movements.
January "Maze"
Purpose:develop logic, attention, ability to focus, fine motility hands, fantasy.
"Learning to consider"
Purpose: To form the ability to relate the quantity and number, the development of associative thinking, the improvement of the shallow motility of the hands.
February
Purpose:teach finding asked silhouettes, consolidate the knowledge of fabulous characters, the development of visual perception, visual imposition, attention, perception, logical thinking.
"Light Account"
Purpose: Exercise in the score to 5 (direct and reverse), to acquaint with the composition of numbers within 5.
March "Sleeping Castle Sleeping Beauty"
Purpose:repeat account up to 5, exercise in the ratio of quantity and number.
"Columbovo Egg"
Purpose:development of sensory, spatial representations, ability to analyze objects and images of complex form.
April "Tale for a fairy tale"
Purpose: Exercise in the account, learn to unite people in their classes and emotional states.
"Merry Account"
Purpose: Acquaintance with the score, development of memory, logical thinking and attention.
May
Purpose:consolidate the ideas about the interpordability of items in space (left and right, at the top and bottom, between and nearby); Repeat familiar geometric shapes, to improve the ability to distinguish objects in width, develop orientation on a sheet of paper.
"My first hours"
Purpose: to learn to determine the time by the hour, form the ability to relate your own day routine over time on the clock, train a small motorcycle hands.

How to make a didactic game in mathematics for the middle group do it yourself

Of course, today there is a huge number of the most diverse didactic games, including mathematical content. However, the educator would be interesting to make a similar developing benefit on their own work. It does not require special material costs, but only a little time and desire.

We give examples of such homemade games.

  1. With the help of the game "Merry Mice", children repeat the account, train attention, along the way exercise in the formation of the form of the genitive case of the singular. In the plot of the game mouse, they found paints and began to draw with their tails, stained and now they are afraid to come across mom's eyes. The teacher asks preschoolers, how much mice in the picture, which colors they are, reports that one mouse ranging and shows the corresponding image. Children must say what a mouse did not. Further, the picture with 3 and 2 mice is played. To make such a game, you need to draw four pictures on which the mice of different colors are presented (their number is also different).
  2. In the game manual "Shadows of fabulous heroes", the magic characters are enchanted, and it is possible to remove witchcraft only by returning every shadow. The educator offers pictures depicting popular fabulous characters and their shadows, and their number is different (magic heroes are less than shadows). Preschoolers return the shadows of their masters and on the remaining shadow (Baba Yaga) will know who enchanted them. This game is developing spectacular perception, visual impositions, children exercise in a quantitative and order of the account, while the knowledge of fabulous characters is fixed.
  3. The game "Birch" enshrines the concepts of the spatial location of objects, as well as color and shape. To create such a manual, the teacher must draw a large size of the birch (on the sheet of Watman), multi-colored birds and birdhouses for them (each house has a roof of a certain color and a round, square or triangular inlet). Children are offered various tasks, for example, to plant a blue bird in a birdhouse with an orange roof, located on the bottom branch on the left.

Photo Gallery: Homemade Didactic Games in Mathematics

The game consolidates the knowledge of the spatial arrangement of objects, the knowledge of colors and shapes game is aimed at training a score, development. Attention and consolidation of colors Gaming guide develops attention and visual imposition

Game is a big joy for a child preschool ageAt the same time, developing important mental processes (thinking and attention, memory and speech). Playing, the child gets new knowledge and skills, often even without guessing it. Conducting mathematical classes in the middle group in the game form intellectually develops children, increases their cognitive interest. In addition, such activities is useful for the socialization of preschoolers - teaches them to communicate with each other and teacher.

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